Talysia, you've made me want to play
Dirge even more. I don't mind FPS, I'll play anything if it's good. I agree that FFXII was all subquests and not much story. It was really disappointing that Vayne was all there was.
What you say about the story is the crux of it for me. They can make it look and feel as ultra-realistic as they want, but we play it for the story, and with the standards they set in the past, we have high expectations now.
thaddeus, great comments, many good points made. The one about Tidus' voice was perhaps my favourite - it drove me crazy, too! Vaan and Penelo's slack Californian in XII wasn't brilliant, either. I agree with pretty much everything you said about the ones I've played, and it's interesting to hear what you thought of the others.
Quokka, I'm not sure if there's a point beyond which you couldn't go back and get Vincent, but from what you're saying it sounds like it. I always got him when I first reached Nibelheim, although I didn't like his limit breaks since you lost control of him for the rest of the fight. He is definitely one of the coolest, but not one of my favourites for battle.
It sounds like the fight you are describing at the end of VII is the Jenova-SYNTHESIS fight. With Cloud's omnislash that would certainly be a one-hit fight! I had this problem at the end of FFX. Once I had beaten Nemesis and Penance, the end was just ridiculously easy.
Overread,
Quetzalcoatl was a nice-looking GF, named after the feathered serpent god of the Aztecs. One problem with junctioning for me (apart from the incessant,
boring drawing of magic) was that it decreased the incentive to level up, especially once you had powerful spells like Ultima.
I don't know much about the
Tactics games at all. Anyone? Haven't played FFIII on the DS yet, either, but I know someone who has.......
Lenny, thanks for the links. Let us know what happens tomorrow!
Speaking of
Ultima, favourite spells, anyone?