| Re: Lovecraft meets Conan Doyle Sounds like they took their cues from the anthology, Shadows Over Baker Street! Although I am hardly a video game afficionado, I must admit that this review compels me to play it if the opportunity arises.
One bone of contention though: Based upon the screen shots provided, the physical design, modeling and texture mapping on the characters is exceptionally weak as are the environments they interact in. As far as a sense of brooding atmosphere goes, it's utterly devoid of such.
Lovecraft's writings have retained their power over the years because the concepts that animate them are a part of his distinctive weltanschauung. However, in a visual medium like video games or movies, a stronger visual sensibility will be neccessary if this game hopes to captivate its audience and to translate Lovecraft's vision of cosmic terror to the small screen. |