| | #211 (permalink) | ||||
| Registered User Join Date: Sep 2011 Location: UK: ENGLAND:
Posts: 28
| Re: Improving our Challenge Stories -- READ FIRST POST Quote:
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| | #212 (permalink) |
| Lagomorphing | Re: Improving our Challenge Stories -- READ FIRST POST The explanation was useful. Some of my problems now become clear. I assumed the "it" referred to the beast, and I assumed the "she" was also the "her" of "you can tell her". And another problem with that line: I interpreted it as "she won't mind you telling her", not "you be the one to tell her" (I think "You tell her", with the "you" in italics, would have been clearer and also got you an extra word). As an exercise for my own amusement (slow night on TV), I tried in the below to make the story clearer (or as it would have been clearer to me, at least) while still keeping it to < 75 words (74 I think, so I've added three). Hope it's useful. THE SHOW MUST GO ON The acrobat limps offstage to hesitant applause. "Ben's soused again," says Ralph. Maureen nods. She won't sack him: she understands his drinking. "And now," bellows Ralph, "what you've all been waiting for, from the swamps of Thesselonia, the ravenous kraal she-beast!" A trumpeting cry answers. There's astonishment. The car-sized lump’s cover ripples. Canvas tears asunder. "Ripped again," sighs Ralph. "You tell her this time." Screams. Panic. "Somehow, they never see this coming." |
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| | #213 (permalink) | |
| Registered User Join Date: Sep 2011 Location: UK: ENGLAND:
Posts: 28
| Re: Improving our Challenge Stories -- READ FIRST POST Quote:
Anyway, it's very useful, thanks! | |
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| | #214 (permalink) |
| Senior Member Join Date: Feb 2006 Location: Shropshire
Posts: 4,124
| Re: Improving our Challenge Stories -- READ FIRST POST I could kick myself! ![]() I posted the wrong version of my story for October. I was reasonably happy with the version I posted: Death Is Not An Option Dear reader, consider if you will the contradictory nature of a coffin lining. Soft, comforting to the dead but uniquely constraining to the living. Consider further the similarities between a coffin and a suspended animation pod. One sealed to contain a body in death for eternity the other in sleep for aeons. This pod, relentless in its task, will sustain my life for centuries yet. This pod, relentless yet malfunctioning – I am awake. but thought that, whilst it reflected a nightmarish situation, I also wanted it to incorporate the possibility of an actual nightmare as well. So I decided to sleep on it. I had a couple of words to spare and the following morning came up with: Death Is Not An Option Dear reader, consider if you will the contradictory nature of a coffin lining. Soft, comforting to the dead, uniquely constraining to the living. Consider further the similarities between a coffin and a suspended animation pod. One sealed to contain a body in death for eternity the other in sleep for aeons. This pod, relentless in its task, will sustain my life for centuries yet. This pod, relentless yet malfunctioning – I am awake. Or am I? Then I went and posted the original! ![]() Anyway, what do people think? Was I better off with the original horror or does the optional version work better by being closer to the theme? |
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| | #215 (permalink) |
| Lagomorphing | Re: Improving our Challenge Stories -- READ FIRST POST I prefer the posted version, definitely. The second reminds me too much of the Fry & Laurie sketch "The Red Hat of Patferrick", the ending of which brilliantly spoofs the "or is it?" style ending. Having said that, although I felt the posted version did fit within the theme enough for me to seriously consider voting for it, perhaps the main reason I went with Cul's in the end was that it fitted better -- ie nightmare as a type of dream rather than just a hideous situation. If you had posted version two, it would have fitted better, but would have made it a worse story, in my opinion. |
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| | #216 (permalink) |
| Truth. Order. Moderation. | Re: Improving our Challenge Stories -- READ FIRST POST I agree -- I prefer the first, posted, version. I wasn't worried about restricting the theme only to dream-nightmares, so the lack of that aspect wasn't a problem. I don't know if it's of interest, mosaix, but although it figured in my short-list, and was as well written as we've come to expect, the deliberate addressing of the reader and the use of "consider" like that counted against it when I came to choose. For me, the tone of those lines is too cool and detached, even ironic, for the nightmare situation in which he is being forced to exist. You obviously had an aim in mind in using it, but whatever it was I missed it, I'm afraid. |
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| | #219 (permalink) | |
| Global village idiot Join Date: Oct 2011 Location: Greater London
Posts: 55
| Re: Improving our Challenge Stories -- READ FIRST POST Quote:
I far preferred this version. I love the way that it leads the reader to properly imagine the situation: stuck for a near-eternity in isolation, with only one's thoughts for company. That's pretty horrific stuff! I actually thought the second version took from that aspect by getting too philosophical. The 'or am I?' tagline raises some nice Cartesian questions about the perception of reality, but it removes the reader (or, rather, it removed me) from imagining the sheer horror of the situation that the above quoted version makes canon; if I'm left to ponder whether it's possible to tell whether I'm awake or asleep in suspended animation, then I can't just have that 'Ouch...' moment of realising this potential horror of space travel. Either way, it was an extremely enjoyable entry and you deserve a big pat on the back. | |
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| | #220 (permalink) |
| Senior Member Join Date: Feb 2006 Location: Shropshire
Posts: 4,124
| Re: Improving our Challenge Stories -- READ FIRST POST HareBrain, TJ, UM, Devil's Advocate and Ashcroft thanks for your considerations. Looks like I posted the correct version after all. ![]() TJ, I was trying to bring about the 'feel' for the situation by understating it and letting the situation speak for itself. I feel that horror is often overdone. |
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| | #221 (permalink) |
| Truth. Order. Moderation. | Re: Improving our Challenge Stories -- READ FIRST POST Oh, I agree on the risk of overdoing horror, and certainly the understatement is right for it -- the last lines are great. It literally was the direct talking that for me took it that bit too far. Like most things, though, it's a question of taste. Like the "Or am I?" ending! |
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| | #222 (permalink) | ||
| Global village idiot Join Date: Oct 2011 Location: Greater London
Posts: 55
| Re: Improving our Challenge Stories -- READ FIRST POST Quote:
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I agree that this is a personal taste issue, but I personally feel that direct interactions with the reader are to be avoided because they remove the reader from the story. This is what I was trying to get at above: you've got this great, and horrific, concept that's very well written and really engages me, and then the twist comes which throws me back out of the imagined world. It just doesn't work for me. But, hey, I'd have voted for your entry if it weren't for Culhwch! | ||
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| | #224 (permalink) | |
| I lie. A lot. Honest! Join Date: Feb 2010 Location: [I am a spambot, selecting the default option - ban me!]
Posts: 698
| Re: Improving our Challenge Stories -- READ FIRST POST Well, if anyone would like to take a gander at my entry, here it is: Quote:
I must say, I was happy with my entry this time around. The concept of it, at least, though the execution... well, I don't really know. That's why I'm here. Thoughts? Suggestions? What did you hate about it? Come on, now, be honest, I know some of you hated it. I won't take it personally. Or if I do, I'll make the effort not to let you know. | |
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| | #225 (permalink) |
| Lagomorphing | Re: Improving our Challenge Stories -- READ FIRST POST My main criticism would be that the voice sounds too calm and passive, no more concerned at his drowning than his tormentors are. I'm not in there with him. And do the first two sentences really add anything? Their cutting would have given you several more words to play with. It's a neat idea, but it feels underdeveloped -- you have idea, but not character or (really) plot. And to really work for me, I would want it to tell more of a beginning-middle-end story than a description of a recurring situation. Hope that helps to start with. |
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