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Old 20th May 2010, 09:01 PM   #16 (permalink)
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Re: Table Top Roleplaying

I've been reading D&D 4e to because I wanna play again and most local groups seems to use 4 and I really don't like the direction they are taking the game with that version. I thought 3.0 hit the right balance. 4e feels a lot less customizable and more of a board game than a role playing game. Still have to find a game in the San Francisco California area, hopefully I can find a 3.0 3.5 group. I know this is the wrong forum to look for players since it's kind of a UK forum.
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Old 23rd May 2010, 04:53 AM   #17 (permalink)
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Re: Table Top Roleplaying

I've played in the past and I liked it. I would have played for years on end if I could have. It seems to be a younger persons game, and the same can be said with fantasy, but than that is just what I think. I would like to be wrong about that, because I still think that the world of fantasy is more interesting than anything else. It is far less disappointing. D&D is good anyway, when you are in a position to be able to play it (that is the hardest part).
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Old 23rd May 2010, 08:18 AM   #18 (permalink)
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Re: Table Top Roleplaying

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i actually had more fun with Traveler/MegaTraveler.... oh, and Paranoia! way back in the late 80s...
Traveller was my game of choice in the early eighties.

I think getting the same players together regularly, at the same time, and being forced to stop and clear up at some point is why table top gave way to alternatives.
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Old 24th May 2010, 03:08 AM   #19 (permalink)
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Re: Table Top Roleplaying

The CALL of CTHULHU




ANTARCTIC EXPEDITION
1939


I played the game a few weeks ago for the first time and had a blast. I was the airplane pilot who brought an investigation team to find out why people were disappearing at a remote mining town called OBLIVION. We quickly ran into hidious demonic creatures, mutant humans and a giant mind controling shapeless thing. We saw no other choice but to immediately destroy the town with dynamite and get the hell out of there. The gamemaster commented that we were the first intellegent- minded group to all survive with minimal injuries and 80 percent sanity.

The game played like a roller coaster ride into hell, then it was a race back to the airplane on foot while carrying a couple of our crippled and slightly mad companions. The gamemaster also liked how much we all got into character, he said it was like watching a movie. Even gamers from other tables came over to watch how well we played. I made some new friends and I definately want to play again!
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Old 23rd January 2011, 01:54 PM   #20 (permalink)
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Re: Table Top Roleplaying

Looking through this thread I see there's at least one historical wargamer here - just wondering if any there are others...
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Old 1st March 2011, 11:00 AM   #21 (permalink)
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Re: Table Top Roleplaying

I grew up playing AD & D, became a DM and ran a 2nd ED party for a few years, ran a couple of small (3 player) parties just to kill some time ! Am fortunate enough to be about to start running a Forgotten realms campaign using 3.5 rules with me as DM and 6 mates as players. Really like the direction they've taken the rules since the old days, the customization options are great.
Silver Marches here we come !

Also agree with an above poster that D4 seems to really focus in on minitures and board game style system which i don't really like, i don't even use any form of minitures at all

As a quick side line when there's not enough time for a full session or if we don't have all the players we'll be playing Illuminati (not the newer INWO version, the original one) or Settlers of Katan. Both awesome
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Old 1st March 2011, 11:09 AM   #22 (permalink)
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Re: Table Top Roleplaying

oddly enough my group has just started a 3.5 Forgotten Realms campaign too. how the heck we're going to get by with a group containing a paladin, a drow, a half-orc barbarian and a priapic half-elven errol flynn is anybody's guess.....
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Old 2nd March 2011, 01:47 AM   #23 (permalink)
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Re: Table Top Roleplaying

I've recently picked up the core GURPS books as I got so sick of D&D 4e, it lost all of its character and substance to make it streamlined and easier for new players. Also I didn't like the way they tried to nickel and dime folks by only laying out a threadbare list of races and classes in the core books, meaning if you wanted to play anything more advanced than Fighter/Rogue/Mage type classes you had to buy more "core" books.

The GURPS books are fascinating so far, the rules seem so simple at first but can get complex, not in a "what do I do?" kinda way, but in having to do some solid maths to work out things in detail.

I prefer, that though; it means I can make my games as detailed as I like, create whatever characters I like and generally run a game the way I want to without being constrained by a whole host of rules like in other systems I've tried.

Another thing I like about GURPS so far is they cover so many things about creating characters and worlds you can easily use them as reference books for writing proper fiction and with a whole host of resource books for the system ranging from books on magic and dragons, to future-tech and the Wild West, there's loads to offer inspiration.

Jeez, that sounded like a sales pitch, didn't it? I just REALLY like what I've read so far, as it seems to cater to both proper roleplaying AND dungeon crawling, something D&D has sadly stepped away from in its current incarnation.
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Old 2nd March 2011, 11:00 PM   #24 (permalink)
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Re: Table Top Roleplaying

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oddly enough my group has just started a 3.5 Forgotten Realms campaign too. how the heck we're going to get by with a group containing a paladin, a drow, a half-orc barbarian and a priapic half-elven errol flynn is anybody's guess.....
Lol i've deliberatly avoided having characters like that in this group, been there before and i find it gets kinda silly IMO. Good fun for a while but then got kind of annoying for most of us. This time were sticking with at least in theory compatable races and alignments and we'll see how far they devolve from there
I'm basing my campaign in the Silver Marches region, there's a nice 160 page source book all about the area i'm finding really good and useful! Last campaign was around the Moonsea and i had to do alot of the leg work myself in terms of detail of terrain etc
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Old 2nd March 2011, 11:25 PM   #25 (permalink)
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Re: Table Top Roleplaying

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Lol i've deliberatly avoided having characters like that in this group, been there before and i find it gets kinda silly IMO.
Back when I played and one player came along with his almost 'god-like' superior character the GM asked me to help him with a artefact he was going to leave out for him to find. This 'ring' could not be taken off, nor could it be destroyed. On a roll of a d100 die it would randomly do very nasty things to him (100 different nasty things which I helped devise.) We never had any trouble from him after that.
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Old 3rd March 2011, 05:50 AM   #26 (permalink)
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Re: Table Top Roleplaying

I played D&D over 30 years ago, and Traveller (ditto). Once, when I was laid up with a broken elbow, I adapted the map from 'Freedom in the Galaxy' to serve as the basis of a solo Traveller campaign, translating my meager life skills into ratings and starting with the equivalent of my dole money in credits. How sad is that...
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Old 3rd March 2011, 06:57 AM   #27 (permalink)
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Re: Table Top Roleplaying

i suppose we're not taking things too seriously really
on the other hand the DM's wife has reported far too many evil cackles while he constructed the game for us to be too naive and bouncy. i suspect it will get very serious very quickly....
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Old 5th March 2011, 06:21 PM   #28 (permalink)
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Re: Table Top Roleplaying

Lol yes, us DM's do have the habit of being deliberately difficult Either way hope you have a blast !
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Old 5th March 2011, 07:00 PM   #29 (permalink)
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Re: Table Top Roleplaying

DMs are evil personified
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Old 5th March 2011, 07:53 PM   #30 (permalink)
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Re: Table Top Roleplaying

I loved Warhammer 40k. It was just too expensive to keep going. I am also not a very good painter, I just love the strategy part.
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