| | #96 (permalink) |
| Flaming Poltergeist | Re: The Tea Room, Mk. IV And don't forget our - yikes *Bends and detaches a Tangle from her tail and leans over and gently throws him onto the beanbags a short distance away.* As I was saying...don't forget the Bee Eagle incident, OR! *Reclines in the chair again* |
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| | #100 (permalink) |
| Scottish Roman Join Date: Jun 2006 Location: Perth and Kinross
Posts: 3,811
| Re: The Tea Room, Mk. IV "Oh yes, it was a gift from Rosemary. It'll take time to warm up once it's attached and switched on, but the only real danger is someone being stuck inside when the scene's changed, and there are failsafes to prevent that. Worst comes to worst, anyone trapped only needs to wait for the scene to be changed back, Rob lives in the 'Default,' setting and it hasn't done him any harm." "Thanks, Nixie," positions control panel and turns on mural. |
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| | #101 (permalink) |
| Press "X" to Admire Hat. Join Date: Jan 2007 Location: [I am a spambot, selecting the default option - ban me!]
Posts: 3,287
Blog Entries: 3 | Re: The Tea Room, Mk. IV *Lenny sticks his head through the doorway* I got stuck in there once. ![]() Strange experience, I'll tell you that for free. Closed the document, and I'm mind-mapping instead. *the head disappears* |
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| | #104 (permalink) |
| At the end of reality | Re: The Tea Room, Mk. IV *jumps out of bed, perfectly refreshed, yawning and stretching* How are we all this fine morning, in this fine room? *picks up a shovel* Anyone mind if I dig a tunnel to EE? I'll put a trapdoor over it and that way we can bypass all the security issues late at night...... |
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