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| | #136 (permalink) | |||
| Registered User Join Date: Nov 2007 Location: New York
Posts: 31
| Re: Is worldbuilding pointless? Quote:
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| | #137 (permalink) |
| Bearly Believable Join Date: Aug 2007 Location: UK: ENGLAND:
Posts: 1,709
| Re: Is worldbuilding pointless? I'm not entirely sure what you're getting at, JDawg2.0. Are you asking for all extraneous information to be absent from a story? If so, what is left? (And if it's next to nothing, I would hope that all of us could tell just about any story in 10000 words.) If it's not next to nothing, what is it? Where is your boundary between setting and character, on the one hand, and filler? In my view, the problem with a too-stripped-down approach is that it assumes the reader reads only for the story. Is that really true, even of non-SFF? (And some people read books for the beauty of the prose, so the "story" might as well be absent for them.) |
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| | #138 (permalink) | |
| Registered User Join Date: Oct 2006 Location: Iowa
Posts: 245
| Re: Is worldbuilding pointless? Quote:
I like a Good Story as much as the next person. But I find that the more fantasy I read, and as I am trying my hand at this world-building business myself, I have more patience and appreciation for "atmospheric digressions." I love it when an author can, by dropping a few interesting details or setting a scene in a few descriptive paragraphs, give the illusion that the world we are entering extends off the pages in all directions. A skilled author can write a brief description of his hero waking in the forest to find a strange animal pawing through his knapsack, and suddenly, without providing a full bestiary, I can imagine that this world is full of strange, fascinating, and potentially dangerous creatures. I don't need to know the population of Fantasy City or have a street map at my fingertips. But when heroine elbows her way through a throng of merchants on a street corner and curtsies at a noblewoman, I feel like I'm there. I love it when authors throw me little details to discover: "Oh, the etching on the cave wall is the same as the insignia on the villain's ring. Cool!" I love this kinda stuff. I eat it up. I love the "author as tour guide" thing. How the author creates these illusions -- whether he fills 50 notebooks with details or just pulls them out of his tushie on the fly while writing -- I don't know, and I don't care. Except that I'd like to be able to create similar illusions in my own writing. The benefit to the tushie method is that the author has more time to start his next story. But I think this must require a rare talent. More power to such authors. The rest of us will have to rely on the 50-notebook method. I think the secret is to provide just enough detail on the page the create the illusion, but not enough to shatter it. An author's imagination does have limits, after all. The fully annotated and illustrated supplemental bestiary might be disappointingly thin -- if it contains just that one strange creature. | |
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| | #139 (permalink) | |
| Super Moderator Join Date: Nov 2004 Location: California
Posts: 4,473
| Re: Is worldbuilding pointless? Quote:
The stripped-down approach can be the result of a highly artistic precision, but it can also be uninspired hackwork -- the same way that much more descriptive writing can either be a triumph of language and imagination, or tedious and self-indulgent. As writers, we need to find which approach works best for us, and then become very, very good at whatever that is. That doesn't mean that we can't, as readers, acknowledge that other writers can be very, very good at doing something else entirely. | |
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| | #140 (permalink) | |
| Registered User Join Date: Oct 2006 Location: Iowa
Posts: 245
| Re: Is worldbuilding pointless? Quote:
I think the point of writing is to craft the best story you can -- whether that is a spare, tightly-paced short story or a 20-volume epic -- whether it sells a billion copies or sits in a drawer. | |
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| | #141 (permalink) |
| Super Moderator Join Date: Nov 2004 Location: California
Posts: 4,473
| Re: Is worldbuilding pointless? Admittedly, if you want to be published and make a career of writing you do have to appeal to a certain number of people; but that doesn't mean you have to appeal to "as many people as possible." That's a recipe for financial success, not for excellence. You can be excellent and successful, of course, but the one is not the measure of the other. |
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| | #142 (permalink) | |
| Never told a lie. Ever. Join Date: Apr 2007 Location: UK: ENGLAND:
Posts: 466
| Re: Is worldbuilding pointless? Quote:
I never suggested that an author should include filler that's not relevant to the story, nor that they should 'include elements to the story that do not suit the story' (though I'm not entirely sure what that means, but I get the gist). The only thing I posted about about excess info is that it should not be included. | |
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| | #143 (permalink) | |
| Registered User Join Date: May 2006 Location: South Yorkshire
Posts: 1,754
| Re: Is worldbuilding pointless? Quote:
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| | #144 (permalink) | |
| Registered User Join Date: Jun 2007 Location: Greater London
Posts: 91
| Re: Is worldbuilding pointless? Posted by the Pelargic Argosy Quote:
Whether it is actually built by the author or imagined in that instance, depends on how the author works. But it suggest hints, allusions and ideas beyond the current action, without actually taking the reader away from the story or the character. How many children did Lady Macbeth have? Who cares and who knows? The author, and if it serves their story that information may be included. World building comes second to writing, end of. | |
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| | #145 (permalink) |
| Super Moderator Join Date: Nov 2004 Location: California
Posts: 4,473
| Re: Is worldbuilding pointless? To me, this is like saying characterization comes second to writing, or action or dialogue come second to writing. It's all part of the writing process, and different writers emphasize (and are good at) different aspects. Yes, good writing is what we all want as readers, what we all strive for (or should strive for) as writers. How we define that may differ. It should differ, or everything we write would have a deadly sameness. |
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| | #146 (permalink) | |
| I like weird science Join Date: Jan 2007 Location: Germany
Posts: 88
| Re: Is worldbuilding pointless? Quote:
Otherwise the fluff you'll add is generic at best, or confused and logically faulty at worst. A plot without fluff is not a story, it's a plot. I don't know who did it, but there are those classic lists of all possible plot situations... if you want to do anything more than reproduce one of them, you have to add fluff that's your very own, and if that fluff is supposed to make sense, you have to think about it beforehand. Of course the appropriate amount of fluff differs depending on how plot-heavy your story is going to be, but I mean come on, we're in an SFF forum here, these genres live and die on the quality of their settings. P.S.: I just thought about the extreme where you would leave out everything, apart from the plot in the sense of classical plot situation. For the sake of brevity, you can leave all pages in your book blank, except for the first one. The first page contains the plot elements and their relation to each other, codified by one canonic list of plot situations: "This plot is a 62b, where the next of kin is the aunt, herself involved in a 56 variant with the representative of society, who also pursues a 45, coming into conflict with the protagonist over the object of the 62." Last edited by Daniel Hetberg; 10th November 2007 at 11:52 PM. | |
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| | #147 (permalink) |
| Registered User Join Date: Jun 2007 Location: Greater London
Posts: 91
| Re: Is worldbuilding pointless? In saying writing I meant the actual writing process, as in no matter how detailed the work on character, worlds, etc everything is up in the air until you actually start to write. There are so many things that make us fearful of actually starting to write the story that I felt it important to reiterate what I know many people here advise, and that is just to write. |
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| | #148 (permalink) | |||||||
| Registered User Join Date: Nov 2007 Location: New York
Posts: 31
| Re: Is worldbuilding pointless? Wow! I love that so many people responded to my post! ![]() OK... Quote:
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I didn't mean to support the idea that the most popular fiction is the best fiction. But, we do know who the best writers are, because they are popular. Even if they weren't popular in their time, great writing gets recognized. It may not be commercial success, but it is success nonetheless. I wouldn't say Stephen King is the best horror writer of all-time, but a lot of people believe Poe is. You know who Edgar Allan Poe is, correct? My point exactly. The best writers aren't exactly unknowns. Quote:
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| | #149 (permalink) | ||
| Registered User Join Date: Oct 2006 Location: Iowa
Posts: 245
| Re: Is worldbuilding pointless? Quote:
But a writer shouldn't worry about what's salable when the story is still in the conception phase, unless you want to write a hackneyed knock-off. The freshest ideas are, by definition, untested in the marketplace. (That's the problem with the publishing business. Publishers have to worry about the bottom line and they are, therefore, risk averse. A hackneyed knockoff may have a better a chance of getting published than something fresh and revolutionary.) Ironically, if we're talking about quality and tight pacing here, it's the bloated fantasy epics that are getting published and lining the shelves right now, much to the consternation of many fantasy readers. If a writer can promise to squeeze ten sequels out of her world-building exercise, she may have struck publishing gold. Quote:
Also, this would mean that 99% of the good writers throughout history have been white males. Speaking of horror, I loved Mary Shelley's Frankenstein, mostly for the atmospheric filler. Poe is hardly an example of tight pacing. In fact, most good horror, IMHO, relies on atmosphere rather than plot. | ||
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| | #150 (permalink) |
| Registered User Join Date: May 2006 Location: South Yorkshire
Posts: 1,754
| Re: Is worldbuilding pointless? You've contradicted yourself. You're equating "best" with popularity, and we know that's false. Success is no indicator of quality. The da Vinci Code is one of the biggest selling novels of all time, and it's appallingly written and badly structured. |
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