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| | #152 (permalink) |
| Causa Scientiae Join Date: Sep 2007 Location: Dundee City
Posts: 2,008
| Re: The Final Fantasy Series Thread I never despair over those. And actually, I don't have much despair in me atm, for a change. ![]() *hugs Mithri back, in a loving way* Platonic love, ya know? For my friends? Well, I'm off. Superb chutnering though! ![]() Oh and anyone else........please feel free to get the thread back on-topic if you like. Don't mind our corned-beefing, it's just what we do. No harm is meant. We simply have too much to say, and not enough self-discipline. Or, we're too good at what we do........... Uh......... |
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| | #155 (permalink) |
| Direwolf of the chrons Join Date: Aug 2007 Location: Suffolk
Posts: 1,600
| Re: The Final Fantasy Series Thread Wow, this went out of control fast - I don;t think Final fantasy can fit into one single thread - we need more threads, no wait we need a final fantasy subsection in gaming - its the only way, monster threads like this scare away new people to the discussion |
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| | #157 (permalink) |
| The Immortal Prince Join Date: Oct 2007 Location: Australia, Victoria
Posts: 627
| Re: The Final Fantasy Series Thread I am a HUGE final fantasy fan. Played VII, VIII, IX, X, X-II (kinda), and XII. Refused to play XI because I refuse to pay to play a game I already spent $100 buying. XII and VII are by far my favourites. VII was the first PSX game I ever played, it was an amazing experience. And XII was utter brilliance in my mind. I loved everything about it. I also loved the movie Advent Children and I really wish they would remake VII for the PS3. |
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| | #159 (permalink) |
| Direwolf of the chrons Join Date: Aug 2007 Location: Suffolk
Posts: 1,600
| Re: The Final Fantasy Series Thread *Walks in, slips* Ouch! dear powers that be no, don't let them start the FFVII remake subject - it will go on forever. must think of new subject . . . . . what did you people think of the battle system change in FFXII? Personally I did like the free roaming system done better than it was in FFX - where most of the time you could not avoid the monsters anyway. It also allows you to rush through easy fights without having to do much, if anything - easy leveling - though I do find the system a challenge at in the hard boss battles, where I often prefer to take more direct control |
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| | #160 (permalink) |
| Causa Scientiae Join Date: Sep 2007 Location: Dundee City
Posts: 2,008
| Re: The Final Fantasy Series Thread Woo! We're back on topic, are we?! Jaire, I agree about the MMORPGs (all of them, not just FFXI). I've no desire to pay to play something I already paid for in the store. You would really enjoy VI, I think. It's the first completely 'epic' one, and the first one to meld magic and technology in the storyline. So, we're not to talk about remaking VII again?! ![]() In some ways I'd love to see it. But it would also be a blasphemy, I think. Overread, I liked the battle system in XII. The free-roaming aspect of it was great, and when they've ironed out the bugs it'll definitely be the way forward, I think. But I still consider FFX to be the best game in pure battle terms. The system in X was incredibly smooth, and the Monster Arena and Dark Aeon fights were phenomenal. The biggest bosses in FFXII (Hell Wyrm; Yiazmat) were incredibly annoying.....they were too easy for most of their ridiculously high HP.....and then when they went into critical health, they went insane. The balance was all wrong there, and I found those fights really boring. Some great fights. but also some really annoying, pointless things. The move 'Fearga' should NOT have been in the game. It isn't fair, it's just nonsense, and highly irritating. The spell 'Reverse' I also found incredibly irritating. And I have a major problem with not being able to cast Ultima........... And I felt that not having break limits (HP and damage), after having them in X, was a step backwards. And the License Grid was far too small, I was finished it halfway through. In FFXII, there was too much randomness and not enough call for skill, overall. And I agree with what you say. You couldn't fight the big optional bosses with your Gambits on (with one or two exceptions where something could be worked out for a couple of characters while you fought on with just one). |
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| | #161 (permalink) |
| Direwolf of the chrons Join Date: Aug 2007 Location: Suffolk
Posts: 1,600
| Re: The Final Fantasy Series Thread Personally I prefer the design of the license grid over the sphere grid, which I thought was a good idea, but very hard to see where you were going, and unless you used the very few jumping orbs, your characters were mostly on a set path anyway. So on FFXII they got those aspects right, but the grid, as you say, is too small, considering that you always get a point no matter what you kill (I think) its easy to rank up those points. |
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| | #162 (permalink) |
| Causa Scientiae Join Date: Sep 2007 Location: Dundee City
Posts: 2,008
| Re: The Final Fantasy Series Thread I would agree with you there, it was easier to figure out (although much less pretty, the Sphere Grid was beautiful!). And yeah, they gave away LP far too easily. OR, alternatively, they should've had an extra section of the board open up when you got to a certain stage (I thought it would, there was so much empty space on the screen!). One with Ultima on it. I should say, though, I thoroughly enjoyed the battle aspect of XII. But personally, I just don't rate it as highly as X, despite the coolness of free-roaming. But I am the Penance-Killer. ![]() |
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| | #163 (permalink) |
| Lady of Autumn Join Date: Oct 2006 Location: Lincolnshire
Posts: 3,397
| Re: The Final Fantasy Series Thread I must admit, I didn't get on as well with the sphere/license grids - probably because I'm more used to the customization and levelling up quirks on other RPGs, but I did like the free roaming aspect. I've seen it in a few other games, but it hasn't been handled quite as well as in FFXII. |
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| | #164 (permalink) |
| Direwolf of the chrons Join Date: Aug 2007 Location: Suffolk
Posts: 1,600
| Re: The Final Fantasy Series Thread The best free roaming I have played was Shadow of the Colosus, mainly because I actually felt like I was traversive vast distances, most RPGs have free roaming areas, but they never feel large enough - it takes 5 mins walking to get from one town to the next |
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| | #165 (permalink) |
| Causa Scientiae Join Date: Sep 2007 Location: Dundee City
Posts: 2,008
| Re: The Final Fantasy Series Thread That game was cool! Very inventive....... And I agree. I thought the worlds in both FFX and XII felt too small. The World Maps used to do wonders for that feeling. |
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