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| wandering & wondering Join Date: Apr 2006 Location: California
Posts: 953
| Nonfiction about games This request is out of left field . . . I teach a reading and composition class in college, and I want to use "Games" as the theme this fall. ("Games" includes board games, sports, card games, and so on--not just computer games.) I need to assign nonfiction reading about games, including scholarly articles that aren't too jargon-heavy. I want to avoid run-of-the-mill popular articles such as those that natter on about how video games are/aren't ruining kids; I'm interested in analysis of games and gamers and gaming communities (sociological, psychological, anthropological, historical, play theory, etc.). And I'd really like the articles to be well-written, so that they grab the students' interest. Do you have any suggestions for nonfiction articles or books I could add to the reading list? |
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| | #2 (permalink) |
| Registered User Join Date: Jun 2001 Location: Gwynedd
Posts: 3,586
| Re: Nonfiction about games Apart from card games like canasta, poker and pontoon, the only games I can think of that have prompted 'learned' articles are scrabble, mahjong and chess, both seem well represented on the net, the wikipedia being a good place to start: Scrabble - Wikipedia, the free encyclopedia Mahjong - Wikipedia, the free encyclopedia Chess - Wikipedia, the free encyclopedia |
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| | #3 (permalink) |
| I am, the scallywag Join Date: Aug 2004 Location: Japan
Posts: 1,434
| Re: Nonfiction about games How about: fighting fantasy novels? These are novels that are games. They are fun to play, (unless you get trapped in a maze for hours and end up using mathematical calculations so you get out )linkage!!! if you can get the books themselves, it would be fun to play one in class. They are really easy to play, yet fun. |
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| | #4 (permalink) |
| wandering & wondering Join Date: Apr 2006 Location: California
Posts: 953
| Re: Nonfiction about games Ray, I see two potentially useful texts in the Wikipedia bibliographies for scrabble and for chess: Fatsis, Stefan. Word Freak: Heartbreak, Triumph, Genius, and Obsession in the World of Competitive Scrabble Players. ISBN 0-14-200226-7 Gobet, Fernand, de Voogt, Alex, & Retschitzki, Jean (2004). Moves in Mind: The Psychology of Board Games. Psychology Press. ISBN 1841693367 Thanks! Those look scholarly enough. I'll check them out and see what they've got to offer. Scalem, thank you; the games-that-are-novels are interesting! But I'm looking for nonfiction about games, not fiction. |
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| Apostate Against the Eloi Join Date: Jan 2004 Location: California
Posts: 1,171
| Re: Nonfiction about games Quote:
The Ultimate History of Video Games: From Pong to Pokemon--The Story Behind the Craze That Touched Our Lives and Changed the World High Score!: The Illustrated History of Electronic Games, Second Edition What Video Games Have to Teach Us About Learning and Literacy by James Paul Gee The Video Game Theory Reader by Mark J. P. Wolf and Bernard Perron Violent Video Game Effects on Children and Adolescents: Theory, Research, and Public Policy by Craig A. Anderson, Douglas A. Gentile, and Katherine E. Buckley Sex in Video Games by Brenda Brathwaite Character Development and Storytelling for Games (Game Development Series) by Lee Sheldon Game Writing: Narrative Skills for Videogames (Charles River Media Game Development) by Chris Bateman The Medium of the Video Game by Mark J. P. Wolf and Ralph H. Baer Better Game Characters by Design: A Psychological Approach (The Morgan Kaufmann Series in Interactive 3D Technology) by Katherine Isbister Last edited by McMurphy; 17th June 2007 at 06:24 PM. Reason: Added two more titles | |
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