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There is a "lumbering ancient malevolence" in Rough Magik, but it's kept very much in the background, and used for its evocative felt but barely seen menace
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I think a sense of menace is often much more effective than an on-screen monster. It's better to let your own imagination run riot and scare the beejeezus out of yourself than rely on somebody else's to frighten you. I look forward to seeing this one
