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Old 27th April 2006, 11:41 PM   #6 (permalink)
Wolfeborn
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Join Date: Jul 2005
Location: UK: ENGLAND:
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Re: Gaming Newletter: April Edition

As to Mr egberts views, hmm I do think that currently Gaming as an entire experince cannot be considered an art form in the context of literature or films, there are obviously sections of them that contain cinematics or beautiful landscapes/images which convey emotions and storylines much like many films, hoever these sequences are basically animated shorts which tie in with the overall theme/story of the game.

I think the closest that games come to havig a true film/book storyline adn feel are probably Silent hill resident evil and final fantasy. However as has been previously said the die rinse repeat nature does take something away from the experrince. However any game with a properly thought out story line set out in a linear way is in myopinion much the same as any movie.

If you look at the final fantasy games or resident evil these both have strong well thought out, (the first 2 resident evils) storylines, that were completley linear. Non linear games although more playable tend not to have as strong storyline basis. The main reason I am quoting reisdent evil as a strong case is that It is designed to play and feel like a movie, and you play the protagonist. The entire game has sequences and events designed to convey emotion of fear/shock to the game player not through there own actions/interactivity with the game but through set scenes much like a horror film. and as I have said although they are not quite up to the standard of films yet I think that the emotional conncection and impact to some games is just as strong as some films.

phew I shall stop there I could prob ramble on about that all night.
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