Jagged Alliance: Back in Action coming Feb 2012
Kalypso Media has announced that the latest instalment of the Jagged Alliance series is set for release on the PC in February 2012.
The turn-based tactical combat game will see the player putting together the usual crew of diversely skilled mercenaries, this time to recapture the island nation of Arulco, which is ruled over by an evil dictator type.
Directing the rebels to defeat the iron-fisted maniac alongside your hired hands, you’ll need to have a handle on tactical combat on the ground, but also manage a number of aspects outside the battlefield.
These include diplomacy, dealing with finances, logistics and equipment, a whole range of support activities plus advancing your mercenaries through RPG style skill trees.
In terms of the actual combat, it combines turn-based with real-time, with Kalypso dubbing it “plan & go” combat. The real-time resolution helps keep the gameplay more involving and exciting, or that’s the theory anyway.
The developer notes that in combat, players can “tactically plan their assaults against enemy objectives. The new system allows for the player to switch between real-time play, and a waypoint-styled movement and combat, for ultimate battlefield flexibility.”
Jagged Alliance: Back in Action was originally slated for an October release, but the schedule slipped.
Better that than release an unfinished game, however, which seems to be the ever-present temptation these days.
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