Skyrim patch is on the way
Skyrim was released last Friday and pretty much everyone into RPGs and video games rushed out to buy it.
Reviews have been pretty much glowing, with a Metacritic average of 94% to 96% depending on which format you’re looking at.
We’ve already been playing the sequel to Oblivion and can indeed confirm that it’s an amazing game in size and scope, keeping the same feel but improving pretty much everything across the board.
The visuals are excellent, the amount of content mind boggling, the intelligent “radiant” quest system is clever and the sheer attention to detail is hugely impressive.
But there are some problems with the game, which Bethesda is working on swiftly patching.
Particularly on the Xbox format, where a peculiar bug has struck those who install the game to the hard drive for quicker loading times. This error means some high resolution textures aren’t being loaded at times, leaving Skyrim looking not quite so epic.
The patch is due to arrive soon, as Pete Hines, VP of Marketing at Bethesda, tweeted to announce: “As I said yesterday, we are continuing to work on an update for all platforms to address issues any bugs and perf issues we can.”
He wouldn’t pin down an exact arrival date, not even a rough one, taking the usual ‘it’ll be done when it’s done’ line.
Neither would he say which bugs the patch would address, although we’d presume the Xbox texture flaw would be top of the list for attention.
Other users have reported lock-ups and we’ve seen a few graphical glitches ourselves, but only minor elements really – which are to be expected in a game of this size and complexity.
We’ll keep a close eye on patch developments and be sure to let you know as soon as the update becomes available.
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