StarCraft II joins the 3D revolution
The buzz about Blizzard’s up and coming sci-fi RTS, due out at the end of this month, is that support for 3D is included.
Well, it won’t actually be on board at launch, but a few months later it will be patched in, IGN discovered in an interview with the StarCraft team.
This means that you’ll be able to marshal your forces in three dimensions, providing you have the requisite spectacles and the right Nvidia graphics card (plus monitor).
It probably won’t help much when it comes to directing your mighty conquests, but given how much fanatical Asian strategy gamers will likely play the StarCraft sequel, it’ll be a good test whether 3D technology can actually send you blind from prolonged exposure.
We must admit, we find it difficult to get excited about 3D gaming, and aren’t convinced it’s going to be anything much more than a gimmick.
Then again, given just how widespread 3D cinema, TV and now gaming is beginning to get, maybe it’ll be different this time round, as opposed to the fad of eighties movies (Jaws 3D anyone) which first tried to court us with their 3D tech. Then again, maybe it won’t.
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